Linear Texture Mapping with the flash.geom.Matrix class.
fuzzyTew wrote...
Surely there is bitmap drawing here…? flash.geom.Matrix cannot do that kind of distortion.
noj wrote...
Actually its quite simple. This is the principle that all 3D flash engines are using at the back.
Its a simple Matrix Transform, and a Graphics.beginBitmapFill on the sprite.
emily wrote...
you’re smart thinking of all these things.
i mean it.
low-side current-sense wrote...
@emily - agreed… this site is one of my favorite stumbles.
