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Combine 3000 particles, a blurfilter and a new gradient colorpalette to create some nice explosions. To be implement into games.

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chad wrote...

Can I use this explosion in one of my games? It would match the graphics really well.

i_like_u wrote...

4 explodes and fps goes down :) I would recomend spirites in your game.

Looks nice ;)

myutwo33 wrote...

Impressive use of as3? A peek into future uses of fp9 capabilities? dunno..

but that sir, is one cool explosions =]

dude wrote...

dude! that rocks! :) nice work!

namejuh wrote...

killler

garion1 wrote...

Any chance you can include a readme with the source as to how one can use it i.e. exactly where on my timeline do I need to load the .as files?

Rezmason wrote...

Holy cow. This is just brilliant.

Glenn wrote...

The simplicity of your particle-explosion source code (and other source codes released like Casual Raycaster) is amazingingly short and neat (and nothing that sophisticated from the programmer’s elite world, but because I’m not so l337 as you, it really helps). Jus wondering if you need to be paid if such code gets into commercial projects, because it can be argued that many of these stuff are quite canonical and with a few changes…yea you get the idea..

amitpal wrote...

Very Nice!!

Tony wrote...

Most entertaining - relaxing quiet music - then realistic explosions - through a sound system with a good sub - I love it.

Mell wrote...

Hi, how can i include this into my flash cs3 movie?
In my debugger are always some errors!

name wrote...

i like it its great i made a smileyface with it

Hargunjeet wrote...

Thanks!!! should come in handy someday.

jouno53 wrote...

My CPU temps went up 5C just doing that! Awesome!

supersheep wrote...

you’re the bomb!

Nick wrote...

Wow, amazing.

Now THIS is what my video card is for.

east wrote...

very good

NAT wrote...

COOL AS!

Johanan wrote...

Content Specialist: Your my hero, did you pick this all up on your own or did you go to school and if so where i want to go.

Anonymous wrote...

A tutorial-like readme file would help a lot. I’m new to this, and I want to use it in a project for class, but I can’t get it to work.

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