The model is orthogonally projected onto the screen to provide polygon texture mapping by skewing every texture stripe.
Russ wrote...
Best one out of your collections. Expand on this one. Add more edges. Try different shapes.
jannik wrote...
right, this one has only a few polagons, try adding some more
Matt wrote...
You seem to have a problem,
The top part of the image, when its meant to be distant is actually skewed bigger your calculations are reversed.
If im write wrong email me i want to know
italo wrote...
Matt, didn’t you read what he wrote in the description? It’s orthogonal!!! If you don’t know about this, then don’t write idiot!
nameILuvMJ wrote...
i hate pepsi
Simon wrote...
The jitteriness from the low precision gives me fond memories of playing on my Playstation :)
I wrote this wrote...
that looks like a 60s pepsi can but now i want pepsi
