A tilemapping engine for supermario-like level design. Includes accurate tile-collision for characters.
I got to your site from OSflash.org looking for gamepackage, but I can’t find it… Are you still distributing it, and if not can I get the source or as for theis createion?
seventhapex at gmail dot com
Hello, I am a music student and I am doing a project mixing music habilities with the games with flash. I want to modify some source of a game like Supermario. Please, if it is possible I would like to modify the source of your supermario. Could you send it to me? please.
Thank You.
Joan.
Hi,
are you distributing the source code of your stuff?
I would love to study this code.
Txs.
I am working on a character engine and i seem to get as smooth as you have, i would love to see your code to understand it how what you have actually done. Please send the code if possible or a lead on how do you create character engines like this one.
it is really smooth and amazing..!!
I’d be interested in the source as well… is that available?
Great ! Very impressive :o)
Many thanks for your work
no mater how meny cones i gat my scorr dont go abuv 30!!!!!
Cletus do you have a brain? That number is the fps!!!
well all this looks very nice, thought i’m wondering about framerate dropdown. Further i explore the stage framerate is dropping down. From 32 ( for me ) to 20 - 21 at the end ? Too many intervals enterframe or not disposed bitmaps ?
Bests,
J