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A fast tilemapping function working with the new flash8 bitmap methods (copyPixels).

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namenetlighting wrote...

Michelle,you are so great!!!

Gregory wrote...

I HAVE BEEN LOOKING FOR AN EXAMPLE LIKE THIS FOR MONTHS!

Will you please combine this sample with the supermario example! Perhaps in Flash 9? (err… maybe in Flash 8, I am still trying to figure out 9)

PLEASE!

kid909 wrote...

Most obfuscated code ever… Have you considered proper variable naming conventions?

Good demo either way. :)

Vinny Johns wrote...

hey i know this map!

RJ wrote...

SuperMarioWorld2… where’s Mario? :(

Quakeboy wrote...

@kid909 its easy to understand.. if u have never written tiles based code.. this is not a tutorial.. take some other tutorial, write one and come back to this.. its quite easy

Andre Michelle is the man of my inspiration.. and revived my flash senses

Quakeboy wrote...

I have ported this code to Actionscript 3.0 and made some minor changes to make it better and bigger.

http://qdevarena.blogspot.com/2009/09/andre-michelles-tile-based-scrolling.html

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