This name is an invention, but this is how it works. There are n poles (3-64), which are attracted by force to their neighboor. By increasing the number of poles, the computed sound gets more complex with a lot of harmonics, where the waveform oscillate itself by the pole forces. If you be patient and try out some combination you can find some very nice atmospheric sounds. The amplitude between the poles is cubic interpolated.
Note: Changing the poles count affects crack sounds, since the waveform resets without respect to any zero crossings. Tipp: You can click the slider bar to change the poles count without sliding. Update: Added rate parameter, which affects the speed of each pole.
Caution: Old Macs may produce noise.
This is a bug - upcoming audiostudies will run fine.
This is great, Can i use this in my record! Hey can’t wait to see the source wink wink ;)
i love it. sounds like the “ancient krell music” in “forbidden planet”.
wow, its wonderful!
Wicked synth this is something I’d love to use myself
Cool! But, Sound classes in AS3 doesn’t provide any methods to generate sound. Are you using not documented functions of sound classes or what? I can’t imagine how is it possible :(
It’s really amazing. I’m wonder how it is possible.
Wow, thats amazing
I love your work - it’s amazing!!!
Is the sound generated in flash? Or you used flash only to make the interface? I ask you this because I always wanted to know how to link Max/MSP patches with Flash interfaces.
Thanks!
Amazing! Can I use it for my phisics lessons?
this is an awesome device, could i have just the part that produces the sound if it synthesizes it from scratch
lol reminds me on lotus game amiga
Kind of reminds me of the part just before Pink Floyd’s “Welcome to the machine”.
Damn, I didn’t realize the term “old mac” includes the latest iBooks! All I hear is very loud static.
COOL! it sounds like dial up connection